----- Original Message -----
I spent today trying to figure out why some parsing was going awry.
The problem stems from trying to emit a warning message while
reprocessing the pc->tmpfile data. viz.:
open_tmpfile();
hq_open();
count = do_list(&ld);
hq_close();
rewind(pc->tmpfile);
while (fgets(buf, sizeof(buf), pc->tmpfile) != 0) {
if (something_wrong(buf)) {
error(WARNING, "something wrong");
continue;
}
... etc.
After the error() invocation, the data have been scribbled on because
of this code:
if ((fp != stdout) && (fp != pc->stdpipe)) {
fprintf(fp, "%s%s%s %s", new_line ? "\n" :
"",
type == WARNING ? "WARNING" :
type == NOTE ? "NOTE" :
type == CONT ? spacebuf : pc->curcmd,
type == CONT ? " " : ":",
buf);
fflush(fp);
}
"fp" being a global variable that is set to pc->tmpfile.
I suppose you can say, "works as expected", but it surely isn't as
I would expect. How about a nice "standard_error" wrapper that
hides and restores that "fp" global variable thingy while invoking
__error()? I can do it myself, but I really do not think it
advisable for crash client code to fiddle with what seems to me
to be internal state.
Thanks! - Bruce
Right -- I would never expect error() to be called while inside
an open_tmpfile() operation. Normally the behind-the-scenes data
is parsed, and if anything is to be displayed while open_tmpfile()
is still in play, it would be fprint()'ed using pc->saved_fp.
So I'm not sure what the best way to handle your client code
that does just that. I haven't tested it, but as I understand
it, you would see the error message printed both to stdout (from
the else part of the if-else code above the code segment you show
above), and then again in your overwritten/parsed code. If that's
true, then I guess there should just be a prevention of the
secondary output above if pc->tmpfile is in play.
Dave